So thankfully Casey stepped up, preserving one of the last venerable Warhammer tournaments in the state--the GW GT is gone, Gauntlet is gone, Feat of Arms is gone, Ultimates is gone. Skulls is likely to join that list unless someone takes ownership of it.
Wow. Seeing that list makes me remember what an incredible legacy of events we've had for Warhammer in WA. I'm also proud to have TO'd 3/5 of them (though I think I did help run the first Skulls Warhammer way back in the beginning - it was quite a while ago now, so I'm actually struggling to remember that one) at various times over the past 15 years.
The only reason why all those aforementioned events are dead and buried is because the TO's got jack of it and packed it in. I would too when you have hundreds of disgruntled nerds mudslinging your event from start to finish. Some of the people on here that are the most out spoken don’t even play Warhammer anymore!! I mean WTF is up with that?!? This big fish in a little pond crap needs to stop.
This, I feel the need to respond to.
The tongue-in-cheek humblebrag above aside, the reason why I will often still contribute to the discussion on the Warhammer scene despite the fact that I'm not actively playing it any more - is because I've invested so much time over the years in helping build it. I don't actually know of any Warhammer TOs in WA that have "gotten jack of it" and packed it in. Several people who have run events in the past have simply chosen to pursue other interests and move onto other things.
To use myself as an example again (because I believe this to be common), I've not sold any of my armies or made any sweeping declarations of abandoning the game - I just have a lot of games I enjoy playing and a limited amount of time with which to do it. The games I believe to be the best or most closely meet my needs at this moment in time will always rise to the top. Warhammer is just not one of those games for me right now. It may be again at some point in the future. I still maintain an active interest in it despite not actually playing, and have every right to engage in discussion about it, as well as continue to support others that still play it. I think that anyone who claims I (or anyone in a similar boat) don't have the right to participate in these discussions because we're not currently playing is frankly - showing massive arrogance and disrespect. Non players can still have quite a vested interest in the health of the hobby scene and community (and many have contributed a lot to it over the years), so don't forget it.
Too often (and it looks like once again) the players and organisers have be berated for being part of a perceived weak community. We copped it from the WMH crowd at the turn of the edition, and as much as there is a unspoken truce between communities, a couple of recent comments have tried to disrupt this.
Comments like this one are not only a huge misrepresentation, but cause rifts between groups in themselves.
I post some confronting comments in another Warhammer thread, and then as a result of this get labeled as a Warmahordes player attacking the Warhammer crowd. Way to start a fire where there wasn't one.
I play loads of Xwing too - perhaps you'd like to drag that community into it as well?
People don't have to be representing an entire community of players when they post something on a forum - in fact they rarely do. I suggest that certain people need to stop crafting a "victim" scenario and just realise that individuals have disagreements sometimes that aren't anything bigger or more sinister than just that. Let's stop trying to craft drama where there isn't any.
Now, as far as open lists go - I completely agree that the intent of the rules as written are for games to generally be closed list in nature. There wouldn't be things designed to be hidden or reveal things that are hidden with a points cost attached to them if that wasn't the case. This is why for many years I made the requirement for hidden lists very clear in any tournament players pack I wrote.
However, the game has evolved a lot and times have changed a bit in recent years to the point where I now think that there are FAR bigger pros than cons for an open list format. The fact is that players who are more informed about what an opponent has (and have the chance to become more familiar with the rules for those things) will be set up for a much smoother and friendlier game. "Gotchas" often leave a bad taste in people's mouths and are rarely a representation of actual skill in the game. But the biggest reason of all I think is simply due to the rules bloat that has grown in the game.
Players have a huge amount to remember these days, and anything that can be done to lighten that burden I think is a really positive thing. It's a big advantage logistically for TOs as well. It doesn't remove the need for list checking by an organiser, but it does increase the chance of errors being spotted if people are able to look openly at other people's lists prior to games - or even prior to events. Less errors = a more fair outcome and less chance that someone's day or event will be ruined if something goes wrong.