Ok, so Iâ€™m going to talk MONSTERPOCALYPSE.
(or M-poc for short) has been on my gaming radar for a few months now, and I finally took the plunge a few weeks back when a few of the lads got me a couple of packs for my birthday. Liking what I saw, I followed up by heading out and picking up a starter set so I could play, as well as a few more monster & unit packs.
As a brief overview, M-Poc is a game where you take command of a giant monster in the middle of a city landscape, where you smash your way through to destroy your opponent who has a monster of his own. Youâ€™ll probably be familiar with the Japanese â€œKaijuâ€ genre movies of this nature. Just think Godzilla, King Kong, or the old â€œRampageâ€ arcade game and you canâ€™t go far wrong.
You play on grid style map, with different terrain effects and place various building models as well as summoned units to help you meet your objective and smash your way to victory. Just like in the movies, this usually means the destruction of half the city in the process â€“ but thatâ€™s all part of the game.
You actually WANT to cause as much destruction as possible whilst fighting your opponentâ€™s monster â€“ it gives you in game power-ups for doing so!
Given that this game is published by Privateer Press
(makers of Warmachine & Hordes), I had a pretty good instinct that M-poc was going to be quality. Privateer are a real future challenger to GWâ€™s tapletop throne and they put out a lot of good stuff. I was actually relishing the prospect of playing a pre-painted miniature game for a bit of a change, and it makes a nice departure after so many years of playing regular tabletop wargames and having the additional (albeit self imposed) pressure of having to paint my force. With the M-poc models, you have 12 different factions to choose from and the models are pretty awesome. You can always re-paint them to your own tastes if thatâ€™s your thing as well. The collectible nature of the game is no big deal either â€“ you can play with pretty much everything you get (even out of faction units), and itâ€™s not hard to trade or locate online stores that sell singles at a good price.
When I read the rulebook out of the starter set, I started to get pretty excited. The rules for M-poc looked damn good. There were a lot of innovative game mechanics with the gameplay that revolved around the careful resource management of dice â€œpoolsâ€ and lots of synergies with different unit abilities and game triggers. Very cool, and I was really looking forward to my first game to see how the rules in print matched my expectations.
Turns out â€“ I was wrong. This game isnâ€™t just goodâ€¦ It was frickâ€™n AWESOME!
I played my first match with Paul (The Expanding Man) last night at Outpost South and we had a great time. It didnâ€™t take me too long to come to grips with the rules (Paul had played a bit before), and before long we were blitzing across a cityscape, rampaging, throwing and stomping our way through innocent bystanders & government buildings like a sky high WWE smackdown match.
Particular highlights were when Paul flew over the top of me with his giant â€œG.U.A.R.D.â€ robot and bodily threw my Giant fly monster â€œMucustosâ€ down the street into an insurance company tower, only to have me later grab & pile drive him into 2 skyscrapers head-first. I managed to win the game by knocking his hyper-form monster (monsters actually morph into a â€œsuper-formâ€ during the game) down within an inch of its life and then vomiting acidic fly-guts over him to finish the job. Anyone who has seen the original â€œThe Flyâ€ movie will understand how nasty that would be!
So, in short â€“ Iâ€™m sold. I will definitely be playing this again as often as I can â€“ itâ€™s brilliant fun. All-up we took a little over an hour and a half for our match and thereâ€™s still heaps to learn. Definitely a lot a strategy mixed in with the mindless fun of urban destruction.
To be continuedâ€¦