I noticed we've been playing many worker placement games lately and was wondering what everyone's take on them was. Since we have this thread, we should probably utilise it a bit more. So, discuss!
Lords of Waterdeep: You can't go wrong with DnD, but other than the names there isn't anything in it that relates to DnD. I didn't even realise the orange cubes were fighters until Scott mentioned it, I just thought they were orange cubes. The corruption tokens were a nice addition to the base game and I was amazed at how much of it you guys were gobbling up. The biggest annoyance for me was the huge difference in quest tasks and rewards. Some had many requirements for minimal reward, but others had a massive VP reward for less. I did like being able to steal other people's buildings and having first turn wasn't that much of an advantage, since everyone was doing their own thing.
Manhattan Project: This game had more interaction between players, since you could bomb the crap out of each other, even when it didn't make sense. I liked the way you could rig up your buildings to create a production line and pump out the materials. It was good that the game had no turn limit so you didn't feel pressured in cranking out the bombs, but you did need to keep an eye on what everyone else was producing.
Belfort: This needs another go, but from the first run it took awhile to get my head around the turn structure, since it was different from what I'm used to. Having to lay out your buildings on the bigger map was a nice touch and allowed more strategic playing in stopping others. I also like the way they handle taking the first turn. For some reason the game felt way too short.
General view: I find there is little interaction during these games. Everyone is concentrating on their own objectives and no one is really all that interested in what anyone else is doing, let alone trying to stop them. Because of that they seem to end anticlimatic and there isn't too much cheering going on at the end. Take other similar style games, where you are working towards VP/Influence doing your own thing, like Amongst the Stars, Quarantine and Spartacus (yes, Spartacus), but you have a greater influence on blocking/screwing with your opponents. There is way more interaction in those games.
Having said that, I don't think they are crap games in the slightest, in fact some are quite well designed and I'd play any of them again, but compare the last few sessions with those when we played Battlestar Galactic or the infamous Rex. Which would you say is more enjoyable?