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"The Victory Project" EOI - WestGamer
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PostPosted: Fri May 17, 2013 5:01 pm 
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Joined: Sat Jun 19, 2010 11:08 pm
Posts: 1109
Location: Rockingham
Hi All! with my recent foray looking back over some "Old Skool" ROLEplaying i got all creative and made up several flyers from around the globe set in my "Victory City" setting anyways the seed has germinated and i now find myself with the need to run it as a campaign, with that in mind this is a call out to anyone who may be interested!

"The Victory Project"
VICTORY CITY
Victory City is a campaign for Heroes Unlimited 1st Edition by Palladium Games
It will utilize aspects from Heroes Unlimited, Villain’s Unlimited, Aliens Unlimited and Ninja’s and Superspy’s – plus drawing inspiration from my twisted and skewed mind
The campaign style is that of “Four Color” in a post war setting, based in one of the Victory Cities dotted around the globe

Blurb;
The Victory Project first started just after the end of WW2. Almost the entire world was in ruins with the Axis nations unwilling to capitulate the war dragged on, new weapons invented and used on innocent civilians and servicemen alike. Most major cities were either destroyed or contaminated by these weapons, as too was large tracts of agriculture land. When arms were finally laid down the people of earth looked to their shattered Governments for the answers and survival. The league of Nations was not able to provide the required support, after many months of of to-and-fro the "Victory Concord" was presented to the world. The Concord was made up of not only Military, but also Medical, Engineers, Scientists and many more specialists. They quickly established the first order off the day was to house and feed the people of the world, taking all the advances from all the nations they established a building regime to rebuild the cities lost to war. At the same time they establish high density, high yield crop grown in large concrete warehouse complexes. Many new replacement cities started popping up all over the globe and the population were very eager to take up residence within them. It is at this stage the world starts becoming aware of several key developments within the "Human Condition", Mutants become more common, the U.F.O phenomenon becomes very much in the public eye, aliens are said "To walk amongst us" as also is the rise of mental powers and other "magic". Move forward to 1958, 10 years has passed since the war ended the world is slowly rebuilding, civic rights are constantly in the media and debate rages on the rights of the "new" Humans. Medical and scientific advances have seen the ability to replace destroyed limbs and organs with artificial ones and advances into robotics have meant that mass production is now even more quicker.
So what does the world look like? Imagine our world in the late 90's with the computer breakthrough (pre net), a fledgling alternate energy industry, vast expanses in Medical technology, and an age of inventive visions. Now lay over that the visuals of the 50's! Bakelite coated equipment, cars that are large with curves, and pastel tones...

That is a brief description of the world and setting, if you require further clarification on a certain area please feel free to pm me and I will define it for you

What i expect
Games to be played fortnightly (location as yet to be defined/volunteered)

A completed character sheet before the campaign starts (I'm not to phased as to how long that takes - within reason! as I'm more interested in depth and motivations of the characters) than just hammering a sheet out.

A completed description and history of your character (again I will leave most of this too you to be as detailed or not as you like - however I do stipulate that any "out there" concepts or builds will need greater input than say a simple "tough guy"

Characters will start at Level 1 - trust me you will have more than enough punch to do so

This is "FOUR COLOR" if you don't know what that term means please take a second to Google it

I am aiming for this campaign to continue for quite sometime, this is not a quick band-aid till something better comes along

I would require the group to decide on a starting city, please discuss it and then work with me with the consensus as to its final placement, if aggreance cant be met I will assign you to Victory City Grand Bay (Alabama)

If backgrounds allow it I will also permit membership to any shared organisation

You should also decide amongst yourselves what sponsorship the group enjoys (i.e. Govt., Private, etc.) see above also!

Also consider for the main part the international language is English, in fact since the war many non-English speaking nations have adopted English their dominant language.

Most importantly HAVE FUN... this is a classic 4 color comic book type campaign with action, thrills, spills, and excitment - it will not be Cold War espionage style game (though some elements may visit that and other "off topic" areas).

Inspiration: a short list from which i have drawn some inspiration for this campaign
Commando Comics
Early Superhero Comics
Wildcards novels
Axis of Time trilogy - John Birmingham
X Files
Early WW2 movies
Weird Wars
World War series - Harry Turtledove
and many many more skewed and twisted alternate schemes that appear in my brain

And the link to the flyers; viewtopic.php?f=45&t=24291

Any questions, thoughts, suggestions please feel free to discuss with me via this format.

Cheers

VP

_________________
http://vpbab.blogspot.com.au/
What No THAC0!


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