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PostPosted: Wed Aug 27, 2014 7:13 pm 
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Game on folks! The Knightmares are forced to fave their worst nightmare when they line up against Dropshorts Khorne Horde. Yikes they look scary! Add in the hard Dungeon floor and it doesn't look to good for the friendly humans!

What nightmare are you facing this round?

Joel

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PostPosted: Fri Aug 29, 2014 2:11 pm 
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I am still listed to take on Dave and his Ogres, but he has pulled out. Any word on a replacement coach/game?

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PostPosted: Mon Sep 01, 2014 10:09 pm 
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I am still listed to take on Dave and his Ogres, but he has pulled out. Any word on a replacement coach/game?
No takers yet Rob, but still hopeful!

In other news, Khorne had his way with my team on the weekend. I stunned him silly but only managed 2 knockouts beyond that all game. Claw and a dungeon floor leads to quite the mess!

Joel

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PostPosted: Mon Sep 01, 2014 10:14 pm 
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PM sent to my opponent. :)


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PostPosted: Mon Sep 08, 2014 10:34 pm 
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Seriously tough choice, the minotaur just rolled double 6s for his first skill up, what do I take.

While St 6 is tempting I'm seriously considering claw but block is also so good on a big guy.


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PostPosted: Mon Sep 08, 2014 10:42 pm 
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Seriously tough choice, the minotaur just rolled double 6s for his first skill up, what do I take.

While St 6 is tempting I'm seriously considering claw but block is also so good on a big guy.
Strength. Easy. Blitzing with three dice against average players single handed...

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PostPosted: Tue Sep 09, 2014 8:20 am 
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Location: Armadale
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Seriously tough choice, the minotaur just rolled double 6s for his first skill up, what do I take.

While St 6 is tempting I'm seriously considering claw but block is also so good on a big guy.
Based on our convo during the game where you were considering dropping the mino and just using a merc mino with a skill when you had the inducements id say go block, but i think you'll wish you had claw if you dont take claw and it wil be handy in the dungeon with mighty blow


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PostPosted: Tue Sep 09, 2014 9:04 am 
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Strength is too good to pass up as there is still a chance for more doubles!

How much of a pain would a S6 tentacled Minotaur be :P

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PostPosted: Tue Sep 09, 2014 9:17 am 
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Actually im thinking we may face off again in the finals so take leap on the mino could be a game winner


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PostPosted: Tue Sep 09, 2014 9:38 am 
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Strength. Block and Claw are hard to pass up, but Str6 gives you an important edge over other big guys and plenty of 3 dice solo blitzes. Also, it makes Break Tackle even better, making those blitzes easier to get.

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PostPosted: Tue Sep 09, 2014 5:42 pm 
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Block is a definite. St6 is good, but the extra 20k TV shouldn't be overlooked.

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PostPosted: Tue Sep 09, 2014 8:00 pm 
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Claw works well with this season. There is nothing scarier than having your armour broken when the opponent rolls a 6. The way you okay though, you could take pass and still rock da house!

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PostPosted: Tue Sep 09, 2014 11:17 pm 
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There is nothing scarier than having your armour broken when the opponent rolls a 6 an angry blitzing minotaur getting three dice ALL BY HIMSELF!!!
Fixed. :mrgreen:


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